Showing posts with label Pc cheats. Show all posts
Showing posts with label Pc cheats. Show all posts

Wednesday, 10 June 2009

The Sims 3 Cheats


Cheat Effect
motherlode - While on the lot, entering this will give you $50,000.

kaching - While on the lot, entering this will give you $1,000.

moveobjects on/off - With this On, it will allow you to move anything, including Sims, in your Buy/Build mode.



help - Lists all available commands at the moment.

jokePlease - Gives you a joke in the code console prompt.

quit - Like it says, quits the game.

fps on/off - Shows your Frame per Second in the upper right area while on.

testingcheatsenabled true - Turns on Testing Cheats, just shift+click a Sim, or anything else, like your Mailbox.

enableLlamas [on/off] - Gives a message that says, "Llamas enabled."

resetSim - Resets the named Sim with neutral motives, no moodlets, and teleports Sim back home.

constrainFloorElevation [true/false] - Allows all terrain adjustments regardless of objects, Sims, and other structures on them. Walls, fl oors, and objects will move with the terrain.

disableSnappingToSlotsOnAlt [on/off] - When on, objects will not snap to slots while holding alt.

hideHeadlineEffects [on/off] Hides all meters and effects in the game, such as the plumbbob and skill meter.

fadeObjects [on/off] - Toggles whether objects fade when the camera gets close to them.

slowMotionViz - Puts the game in slow motion. Optional parameter, value 0 = normal speed and 8 = slowest.

unlockOutfits on/off - Unlocks outfits in CAS (Create a Sim) mode. This must be enabled before going into CAS.

fullscreen on/off - Adjusts your game screen to full or windowed mode.

familyFunds - add any money amount to the family.

freerealestate - Bypass money amount needed to buy a house for a family


Monday, 25 May 2009

Half-Life 2 Cheats


Cheat Effect
God - God Mode (Server side only)

buddha - Health never goes below 1

Hurtme # - Damages player by whatever variable you input as #
impulse 101 - All Weapons

impulse 82 -Spawn a Jeep

notarget -Invisible to NPC's


noclip - Ability to walk through walls (Server Side Only)

maps - Displays Map listing

Map # - Load Map (Input title in place of #)

Developer # - Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)

+mlook - Enables mouse look

give # - Give weapon (Input weapon name in place of #)

hud_quickhelp/text? 1 - Shows Crosshairs

viewmodel_fov # - Adjusts size of the weapon you're carrying (54 = default)

exec # - Execute a script file (Input filename in place of #)

cl_drawhud 1 - Toggle HUD display On

cl_enablehud 1 - Toggle HUD display On

cl_showfps 1 - Shows FPS Rate

npc_create - Creates an NPC

npc_create_aimed - Creates an NPC (Aiming away from player)

picker - Toggles Picker mode on

setpos - Move player to specified origin

setang - Snap players eyes to a specified pitch yaw

sv_gravity # - Set Gravity (Add number in place of #)

sv_stopspeed # - Set Minimum Stopping Speed on ground (Add number in place of #)

sv_friction # - Set World Friction (Add number in place of #)

sv_bounce # - Sets bounce multiplier for physically simulated object collisions

sv_maxvelocity # - Sets Maximum Velocity of any moving object (Add number in place of #)

sv_waterdist # - Set Vertical View when eyes are near water plane.

air_density # - Change the density of air. (Add number in place of #)

dsp_explosion_effect_duration # - Set length of confusion/ear-ringing effect(Add number in place of #)

prop_debug -Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)

sv_soundemitter_filecheck - Toggle reporting missing .wav files for sounds

mat_numtextureunits # - Limit the number of texture units. (Add number in place of #) (0=Default)

sv_cheats 1 - Activates Cheats

impulse 76 - Grunt-O-Matic

give weapon_shotgun - Recieve a Shotgun

thirdperson - Third Person View

firstperson - First Person View

mat_depthbias_normal 1 - See through walls

ai_disable - toggles enemy AI on/off

sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.

impulse 203 - removes the item or NPC pointed at

mat_fullbright 1 - removes all shadows (a 0 restores them)

skill # - change skill level (# = 1, 2, or 3)

status - shows some game info, incl. current map

help $ - replace $ with a command to get a brief description of it

sk_max_357 # - # is new max ammo for .357 Magnum

sk_max_ar2 # - # is new max ammo for Pulse Rifle

sk_max_ar2_altfire # - # is new max ammo for Pulse Rifle energy orbs

sk_max_buckshot # - # is new max ammo for shotgun

sk_max_crossbow # - # is new max ammo for crossbow

sk_max_grenade # - # is new max ammo for hand grenades

sk_max_pistol # - # is new max ammo for pistol

sk_max_rpg_round # - # is new max ammo for RPG

sk_max_smg1 # - # is new max ammo for submachine gun

sk_max_smg1_grenade # - # is new max ammo for SMG grenades

sv_unlockedchapters # - unlocks chapters 1 thru # (15 is end credits)

sk_plr_dmg_pistol # - # is new damage value for pistol

sk_plr_dmg_357 # - # is new damage value for .357 Magnum

sk_plr_dmg_ar2 # - # is new damage value for Pulse Rifle

sk_plr_dmg_buckshot # - # is new damage value for shotgun

sk_plr_dmg_crossbow # - # is new damage value for crossbow

sk_plr_dmg_crowbar # - # is new damage value for crowbar

sk_plr_dmg_grenade # - # is new damage value for grenades

sk_plr_dmg_rpg_round # - # is new damage value for RPG rockets

sk_plr_dmg_smg1 # - # is new damage value for submachine gun

sk_plr_dmg_smg1_grenade # - # is new damage value for SMG grenades

getpos - can be used to get current coords for use with setpos

cl_showpos 1 - brings up position display in top right of screen (0 removes it)

sv_infinite_aux_power 1 - gives infinite power for sprinting, etc.

mat_fullbright 1 - removes all shadows (a 0 restores them)

impulse 203 - removes the item or NPC pointed at

sk_max_smg1 # - # is new max ammo for submachine gun

net_graph 1 - a more thorough fps display

impulse 83 - Spawn an Air Boat

cl_ragdoll_collide 1 - Enables ragdolls that don't clip through each other, but stack realistically on one another.

physcannon_maxforce # - Changes how hard you propel objects

physcannon_maxmass # - Changes how large pulled objects can be

physcannon_pullforce # - Changes how quickly objects are pulled

physcannon_tracelength # - Changes the length that objects can be pulled from

physcannon_cone # - Changes the radius of the cone used to pick up objects

weapon_357 - .357 Magnum

weapon_ar2 - Overwatch Standard Issue Pulse Rifle

weapon_bugbait - Pherapods

weapon_crossbow - Crossbow

weapon_crowbar -Crowbar

weapon_frag - Fragmentation Grenade

weapon_physcannon - Zero Point Energy Field Manipulator Gun

weapon_pistol - 9mm Pistol

weapon_rpg - Rocket-Propelled Grenade Launcher

weapon_shotgun - 12-Gauge Shotgun

weapon_smg1 - Submachine Gun

sk_plr_num_shotgun_pellets # - Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.

sk_max_buckshot # - Raises your max number of shells to that number.

sk_plr_dmg_buckshot # - Raises damage done by each pellet.

give item_battery - Increases suit charge by 15 points.

give weapon_annabelle - gives you Father Gregori's modified shotgun

give item_ammo_357 - Spawns ammo for the .357 magnum

give item_ammo_crossbow - Spawns ammo for the crossbow

give item_box_mrounds -Spawns primary fire ammo for the submachinegun

give item_ar2_grenade - Spawns grenades for the submachinegun, oddly enough..........

give item_rpg_round OR give item_ml_grenade - Spawns grenades for the RPG

give item_box_srounds - Spawns ammo for the 9mm pistol

give item_ammo_ar2 - Spawns primary fire ammo for the Overwatch Pulse Rifle

give item_box_buckshot - Spawns shells for the 12-gauge shotgun

give item_ammo_ar2_altfire - Spawns energy grenade for the Overwatch Pulse Rifle

sk_npc_dmg_shotgun # - NPC's do # damage with shotgun

sk_npc_dmg_smg1 # - NPC's do # damage with the smg

sk_npc_dmg_ar2 # - NPC's do # damage with the pulse rifle

mat_yuv 1 - black-and-white mode

host_timescale # - Changes the speed of the game (for slow-mo/fast-mo) (# < 1 =" slower,"> 1 = faster).

Kill - You die.

ch_createjeep - Make a jeep

ch_createairboat - Makes an airboat

crosshair 0 - Disables Crosshair

shake - Creates an earthquake.

r_screenoverlay effects/combine_binocoverlay.vmt - Gives you combine vision during gameplay.

r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt - Gives you weird vision during gameplay.

item_healthvial - Gives you the small health vial (10HP)

item_healthkit - Gives you the large health kit (25HP)

mat_yuv 0 - Enables Color Mode

cl_enablehud 0 - Toggles HUD off.

cl_drawhud 0 - Toggles HUD off.

sv_unlockedchapters # (Note: 15 is end credits) - Unlock chapters 1 thru #

give item_suit - Gives you the HEV Suit

give weapon_physcannon - Gives you Gravity Gun

physcannon_megacannon 1 - Makes your Gravity Gun a Super Gravity Gun

npc_create_equipment weapon_shotgun - NPC spawns equipped with a shotgun.

npc_create_equipment weapon_smg1 - NPC spawns equipped with a SMG.

npc_create_equipment weapon_ar2 - NPC spawns equipped with a pulse rifle.

npc_create_equipment weapon_crowbar - NPC spawns equipped with a crowbar.

npc_create_equipment weapon_RPG - NPC spawns equipped with a RPG rocket launcher.



Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.
Cheat Effect
d1_canals_01 - Spawns you in the canals.

d1_town_01 - Spawns you in Ravenholm

d1_trainstation_01 - Spawns you in train station

d1_under_01 - Spawns you in lab

d2_coast_01 - Spawns you on the coast (Vehicle)

d2_prison_01 - Spawns you in Nova Prospekt

d3_c17_01 - Spawns you in the city 17 rebellion

d1_canals_02 - Spawns you deeper in the canals.

d1_under_02 - Spawns you in the lab chapter after the second load point.

d1_trainstation_05 - Spawns in the train station after the third load point.

d1_trainstation_03 - Spawns in the train station after the second load point.

d1_trainstation_02 - Spawns you in train station after the first load point.

d1_town_05 - Spawns you near the end of Ravenholm.

d1_town_04 - Spawns you in Ravenholm after the third load point area.

d1_town_03 - Spawns you in Ravenholm after the second load point area.

d1_town_02 - Spawns you in Ravenholm after the first load point area.

d1_canals_end - Spawns you near the end of the canals.

d1_under_03 - Spawns you in the lab chapter after the third load point.

d1_under_04 - Spawn the lab chapter near the end.

d2_coast_02 - Spawns you in the coast area after the first load point.

d2_coast_03 - Spawns you in the coast area after the second load point.

d2_coast_04 - Spawns you in the coast area after the third load point.

d2_coast_05 - Spawns you in the coast area after the fourth load point.

d2_coast_06 - Spawns you in the coast area after the fifth load point.

d2_coast_07 - Spawns you in the coast area after the sixth load point.

d2_coast_08 - Spawns you in the coast area near the end of it.

d2_prison_02 - Spawns you in Nova Prospekt after the first load point.

d2_prison_03 - Spawns you in Nova Prospekt after the second load point.

d2_prison_05 - Spawns you in Nova Prospekt near the end of the level.

d2_prison_04 - Spawns you in Nova Prospekt after the third load point.

d2_coast_09 - Spawns you in the coast area after the eighth load point.

d2_coast_10 - Spawns you in the coast area after the ninth load point.

d2_coast_11 - Spawns you in the coast area after the tenth load point.

d2_coast_12 - Spawns you near the end of the coast area.

d1_canals_03 - Spawns in you in the canals after the second load point.

d1_canals_04 - Spawns in you in the canals after the third load point.

d1_canals_05 - Spawns in you in the canals after the fourth load point.

d1_canals_06 - Spawns in you in the canals after the fifth load point.

d1_canals_07 - Spawns in you in the canals after the sixth load point.

d1_canal_08 - Spawns in you in the canals after the seventh load point.

d1_canal_09 - Spawns in you in the canals after the eighth load point.

d1_canal_10 - Spawns in you in the canals after the ninth load point.

d1_canals_11 - Spawns in you in the canals after the tenth load point.

d1_canals_12 - Spawns in you in the canals after the eleventh load point.

d1_canals_13 - Spawns in you in the canals close to the end.

d3_c17_04 - Spawns you in City 17 after the third load point.

d3_c17_03 - Spawns you in City 17 after the second load point.

d3_c17_02 - Spawns you in City 17 after the first load point.

d3_citadel_05 - Spawns you at the end of the Citadel.

d3_citadel_04 - Spawns you after the third load point in the Citadel.

d3_citadel_03 - Spawns you after the second load point in the Citadel.

d3_citadel_02 - Spawns you after the first load point in the Citadel.

d3_citadel_01 - Spawns you near the beginning of the Citadel.

d2_prison_08 - Spawns you near the end of Nova Prospekt.

d2_prison_07 - Spawns you in Nova Prospekt after the sixth load point.

d2_prison_06 - Spawns you in Nova Prospekt after the fifth load point.

d1_trainstation_06 - Spawns you near the end of the train station.
d1_eli_02 - Spawns you in Eli's Lab.

d1_eli_01 - Spawns you after the canal, outside of Eli's Lab.

d3_c17_05 - Spawns you in City 17 after the fourth load point.

d3_c17_06 - Spawns you in City 17 after the fifth load point.

d3_c17_07 - Spawns you in City 17 after the sixth load point.

d3_c17_08 - Spawns you in City 17 after the seventh load point.

d3_c17_09 - Spawns you in City 17 after the eighth load point.

d3_c17_10 - Spawns you in City 17 after the ninth load point.

d3_c18_11 - Spawns you in City 17 after the tenth load point.

credits - Starts you at the credits

intro - Starts you at the games Intro.

d1_breen_01 - Spawns you at the beginning of Chapter 13.

d3_c17_13 - Spawns you near the end of City 17.

d3_c17_12 - Spawns you in City 17 after the eleventh load point.

Tuesday, 31 March 2009

Tuesday, 3 February 2009

Medieval II: Cheats


Console codes


Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work.

Cheat Effect
add_money "amount" - Gives you the specific amount of gold.

auto_win "attacker/defender" - When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.

give_trait this "trait" "level number" - Allows you to give any trait your faction can have to a specific general.


process_cq "settlement name" - Anything in the city's building queue will be built automatically.

add_population "settlement name" "amount" - Allows you to give a city more population automatically.

toggle_fow - Toggles on or off the fog of war. You can see the whole world map when inputted.

move_character z x,y - z=name of settlement or unit without title (except Captain). x,y=coords

show_cursorstat - Shows coordinates under mousecursor in format x,y

character_reset - Allows a character to move again. Does not always work


Create a Unit

Use the console to enter the following

create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"


Example -

creat_unit "London" Longbowmen 2 9 3 3

^The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon

Cheat Effect
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" - Creates Unit at any settlement/general you like


Adding Units to Stacks


Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units

Cheat Effect
rogan - Elephant Artillery

vindaloo - Elephant Rocketeer

george - Mercenary Monster Ribault

madras - Elephants

houston - Mercenary Rocket Launcher

istanbul - Mercenary Monster Bombard


Detailed Codes for Several Console Commands


Push ~ to access the console. As described above, the "give_trait" command works with several different traits to add to a specific character. In order for this to work, you must have the character selected and outside of a town. It works like:

give_trait this TRAITNAME #

Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones.

Cheat Effect

GoodCommander 5 - Increases command skill.

GoodInfantryGeneral 1 - Increases command skill (situational)

GoodCavalryGeneral 1 - Increases command skill (situational)

GoodAmbusher 5 - Increases command skill (situational)

GoodAttacker 5 - Increases command skill (situational)

GoodDefender 5 - Increases command skill (situational)

GoodAdministrator 3 - Increased Law, Trade Income

Intelligent 3 - Increased Command, Income

VictorVirtue 3 - Increases Chivalry

PublicFaith 4 - Increases Piety

BattleChivalry 5 - Increases Chivalry

NaturalMilitarySkill 3 - Increases Command

Energetic 3 - Increases Movement Points

HaleAndHearty 3 - More kids, increased general's hitpoints

PoliticsSkill 3 - - loyalty, + authority

MathematicsSkill 3 - Increased Income

FathersLegacy 3 - Increases Authority

GoodTrader 3 - Increased Trade Income

GoodMiner 3 - Increased Mining Income

HighPersonalSecurity 3 - Increases Peraonal Security

BattleDread 4 - Increases Dread

Loyal 3 - +Chivalry,Loyalty

Brave 3 - +morale


Adding Ancillaries to Generals

As mentioned above, enter the console with the ~ key.

This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.

give_ancillary this ANCILLARYNAME

Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALS

Cheat Effect

brilliant_inventor - +30 build points, +1 farming, 20% bonus on mining income

bard - Adds Morale, Popularity

drillmaster - +25% movement, unit recruitment discounted

apothecary - Have more kids.

doctor - Have more kids, improves casualty recovery chance.

scribe_ancillary - Adds Authority, Income Bonuses

mentor - Increases Command

foodtaster - Increases Personal Security

tutor - Increases Piety, Trade Income

bodyguard - Increases Peraonal Security, Decreases Popularity

swordbearer - Increases Hit Points, Personal Security

shieldbearer - Increases Hit Points, Lowers Morale


Giving Ancillaries and Traits to Apies/Assassins


As mentioned above, enter the console with the ~ key.

This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.

give_ancillary this ANCILLARYNAME

Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to Spies and/or Assassins

NOTE: For the ones marked "TRAIT", use the command:

give_trait this TRAITNAME #

instead to give the agent the specified trait (capitalization matters). Read my above post on traits for more information.

Cheat Effect

dancer +2 to agent's skill

catamite - +1 to agent's skill

courtesan - +1 to agent's skill

pickpocket - +1 to agent's skill

GoodSpy 5 - TRAIT +1-5 to spy's skill

GoodAssassin 5 - TRAIT +1-5 to assassin's skill

GoodSaboteur 3 - TRAIT +1-3 to assassin's saboteur skill

Sunday, 1 February 2009

Rome: Total War Hints & Cheats

Rome: Total War Game Guide

Friends, Romans, Countrymen. Lend this Rome: Total War game guide your eyes and you'll have a full set of statistics for all combat units, strategies for taking on the imperial campaign, and walk-throughs for all historical battles.


Console Codes

Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will likely to not work. All codes have a limited use if you are using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you have patch 1.2 and wish to use a specific code again you need to exit the program and restart it.


Password Effect
auto_win "attacker/defender" - When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.

toggle_fow - Toggles on or off the fog of war. You can see the whole world map when inputted.

add_money "amount" - Gives you the specific amount of denarii you want. Max amount of 40000.

add_population "settlement name" "amount" - Allows you to give a city more population automatically. Max amount is 4000.

process_cq "settlement name" - Anything in the city's building queue will be built automatically.

give_trait "character" "trait" "level number" - Allows you to give any trait your faction can have to a specific general.

oliphaunt - Create a unit of Yubtseb Elephants

Jericho - Enemy's walls collapse.

create_building "city" "building name" - Creates a building in the named city.

disable_ai - Turns off both enemy and ally AI

invulnerable_general "general's name" - Make the general invulnerable, may only work on battlefield

create_unit "general's name" "unit name" "#" - Add units to selected general. Example "create_unit "Gaius Julius" "roman velite" 2 "



Tuesday, 27 January 2009

Oblivion Hints & Cheats

Console menu functions

While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.

Cheat Effect


setscale number - Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size.

FOV # - Change the angle of your point of view (default is 75)

TFOW - Toggles fog of war that hides the map

player.setcrimegold 0 - Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them.

tws - Toggle water

pov [#] - Set point of view angle (75 by default)

showquesttargets - Show current quest targets

showquestlog 1 - Show completed quest log

showquestlog 0 - Show current quest log

showquestlog - Show quest log

showfullquestlog [quest id] - Show all log entries for indicated quest

lock [1-100] - Lock selected door or container

help - List console commands

hairtint (red/green/blue) - Change player hair colour

savegame [filename] - Save game

setcamerafov [degrees] - Set camera field of view (75 by default)

ShowBirthSignMenu - Show the sign selection screen

ShowRaceMenu - Show the name/race/appearance selection screen

ShowClassMenu - Show the class selection screen

player.payfine - Guards stop attacking you and bounty is paid off.

stopcombat - Immediately stops the combat of the selected friend/foe.

PCB - Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells

coc toddtest - Teleports player to developer testing grounds.

Without targeting, type "tgm" - God Mode
Click a locked door or chest, type "unlock" - Unlocks target object
Click any human or creature, type "kill" - Instant kills
tfh - Toggle Full Help

player.setAV <#> - Increase (Or decrease) Ability or Attribute

player.additem 0000000F 'XXX' - Adds the desired amount of gold. Replace the 'XXX' with the amount wanted.

player.AddSpell 00000000 - gives you spell 00000000 (use other hex combinations for spells)

player.AddItem 00000000 # - gives you # of item 00000000 (use other hex combinations for items)

modpcs skill 100 - adds 100 points to the skill

modpca luck 100 - adds 100 pointsto an attribute (here luck)

Showbirthsignmenu - Allows you to change your birthsign

advskill skill # - Forces a skill level up of # levels, example: advskill blade 4

player.setlevel 1 - Changes player level to desired number. Use 1-255

advlevel - forces a level up with the levelup screen.

showclassmenu - Allows you to change your class

caqs - Completes all quest stages

ShowSubtitle - Toggles NPC conversation subtitles

psb - Add all spells to player

SexChange - Changes your gender

TCL - Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc )

TDT - Toggle debug display (FPS etc)

TLL - Toggle land LOD

TDETECT - Toggle AI detection

SSG - Creates a window with the full game scene graph

movetoqt - Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:)

qqq - exit game without using menus

tcai - Toggle combat ai, "sitting ducks" springs to mind

TS - Toggle sky

TLV - Toggle leaves

TWF - Toggle wireframe mode

TAI - Toggle AI

TG - Toggle Grass

TT - Toggle trees

TM - Toggles hiding of all menus (for taking screenshots)

tfc - "ufo cam", freeflyng camera

player.additem <Form ID> - Gives the player the given item and amount of the item.

SetPCInfamy - gives you infamy

SetPCFame - gives you fame

PlaceAtMe , ,, - spawns a npc or item or creature where you put the cords in this recuires a ref.

resurrect - Resurrect targeted monster/human.

player.removespell - Removes specified spell

player.removeitem <#> - Removes any item

player.completequest - Removes active quest specified (doesn't complete it)

player.setstage - Advances specific quest to specified stage

coc testinghall - Teleports player to an area with all objects, monsters, and NPCs in-game.

player.placeatme <Form ID> - Summon a NPC at your current location
twr - Toggles Water Radius

set timescale to - Set the speed at which time flows, 30 is default and 1.0 is real-time.

drop <form id> amount - drops the item

equipitem <form id> - equips the item

ModDisposition ObjREF Amount - modifies actor's disposition towards ObjREF. Example:

ModDisposition 014 -100 makes your target strongly dislike __ you __

GetPos X - shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis!

SetPos X Value - set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach..

MoveTo ObjREF - move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items..

SetAV AValue Amount - set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility..

SetAV Aggression 100 - target should attack anybody it doesn't like, without prompt

SetCrimeGold 2000 - set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves.

StopCombat - actor stops combat, hides its weapon. Actor will start again, if it finds proper targets.

SetItemValue Amount - (should be used on items, not actors) Sets item's price

CreateFullActorCopy - create a fully identical copy of a target for some purpose. All attributes, spells, and items copy.

Player.CreateFullActorCopy - places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff..

SetActorFullName "John Doe" - change actor's name

DeleteFullActorCopy - removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it)

DuplicateAllItems DestinationObjREF - copy items from target actor (or chest or other container) into object referenced by DestinationObjREF.

RemoveAllItems - remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself.

PRID Player - select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown.

Look ObjREF - target looks towards referenced object

StopLook - target stops looking (this is to cancel any previous Look cheat)

Drop TypeREF Amount - an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up

UnEquipItem TypeREF - target deactivates an item of given type (may be used to disarm or undress target).

SetBarterGold Amount - sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J)

ShowSpellMaking - Forces up spell creation screen

Killall - Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside)
lock [value] - Lock a door

tmm 1 - Shows all map markers


Friday, 9 January 2009

NFS Underground 2 & Cheats

Cheat Effect
gimmevisual1 - Unlocks Visual Upgrades Tier 1
gimmevisual2 - Unlcoks Visual Upgrades Tier 2
needperformance1 - Unlocks Performance Upgrades Tier 1
needperformance2 - Unlcoks Performance Upgrades Tier 2
goforoldspice - Unlocks Old Spice Sponsor Vinyl *works in career*


needmybestbuy - Unlocks Best Buy Sponsor Vinyl *works in career*
gotmycingular - Unlocks Cingular Sponsor Vinyl * works in career*
gottahavebk - Unlocks Burger King Sponsor Vinyl *works in career*
gottaedge - Unlocks Edge Sponsor Vinyl *works in career*
ordermebaby - Gives $1,000 to start Career mode, and Unlocks Nissan Skyline and Mazda RX-8 in Quick Race
opendoors - The Doors sponsor car
yodogg - Snoop Dogg sponsor car
wannacapone - Capone sponsor car
shinestreetbright - ShinestStreet sponsor car
wantmyd3 - D3 sponsor car
davidchoeart - David Choe sponsor car
tunejapantuning - Japantuning sponsor car
gimmechingy - Chingy Navigator sponsor car
gottaedge - Edge vinyl in Career mode
regmybank - Extra 200 in the bank in Career Mode



Tuesday, 16 December 2008

Prince of Persia (2008) Hints & Cheats

Unlockable Skins

Unlockable How to Unlock
Sands of Time Skins (Prince and Farah) At the Choose Skin Manager, Enter Passcode 525858542
Assassins Creed Altair Skin At the Choose Skin Manager, Enter Passcode 13372805
Prototype Prince Skin & Prototype Elika Skin Collect the 1001 light seed after beating the final boss










The Elder Scrolls IV: Oblivion Hints & Cheats

The Elder Scrolls IV: Oblivion Boxshot


Console menu functions

While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.

Cheat Effect
setscale number Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size.
FOV # Change the angle of your point of view (default is 75)
TFOW Toggles fog of war that hides the map
player.setcrimegold 0 Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them.
tws Toggle water


pov [#] Set point of view angle (75 by default)
showquesttargets Show current quest targets
showquestlog 1 Show completed quest log
showquestlog 0 Show current quest log
showquestlog Show quest log
showfullquestlog [quest id] Show all log entries for indicated quest
lock [1-100] Lock selected door or container
help List console commands
hairtint (red/green/blue) Change player hair colour
savegame [filename] Save game
setcamerafov [degrees] Set camera field of view (75 by default)
ShowBirthSignMenu Show the sign selection screen
ShowRaceMenu Show the name/race/appearance selection screen
ShowClassMenu Show the class selection screen
player.payfine Guards stop attacking you and bounty is paid off.
stopcombat Immediately stops the combat of the selected friend/foe.
PCB Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells
coc toddtest Teleports player to developer testing grounds.
Without targeting, type "tgm" God Mode
Click a locked door or chest, type "unlock" Unlocks target object
Click any human or creature, type "kill" Instant kills
tfh Toggle Full Help
player.setAV <#> Increase (Or decrease) Ability or Attribute
player.additem 0000000F 'XXX' Adds the desired amount of gold. Replace the 'XXX' with the amount wanted.
player.AddSpell 00000000 gives you spell 00000000 (use other hex combinations for spells)
player.AddItem 00000000 # gives you # of item 00000000 (use other hex combinations for items)
modpcs skill 100 adds 100 points to the skill
modpca luck 100 adds 100 pointsto an attribute (here luck)
Showbirthsignmenu Allows you to change your birthsign
advskill skill # Forces a skill level up of # levels, example: advskill blade 4
player.setlevel 1 Changes player level to desired number. Use 1-255
advlevel forces a level up with the levelup screen.
showclassmenu Allows you to change your class
caqs Completes all quest stages
ShowSubtitle Toggles NPC conversation subtitles
psb Add all spells to player
SexChange Changes your gender
TCL Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc )
TDT Toggle debug display (FPS etc)
TLL Toggle land LOD
TDETECT Toggle AI detection
SSG Creates a window with the full game scene graph
movetoqt Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:)
qqq exit game without using menus
tcai Toggle combat ai, "sitting ducks" springs to mind
TS Toggle sky
TLV Toggle leaves
TWF Toggle wireframe mode
TAI Toggle AI
TG Toggle Grass
TT Toggle trees
TM Toggles hiding of all menus (for taking screenshots)
tfc "ufo cam", freeflyng camera
player.additem <form> Gives the player the given item and amount of the item.
SetPCInfamy gives you infamy
SetPCFame gives you fame
PlaceAtMe , ,, spawns a npc or item or creature where you put the cords in this recuires a ref.
resurrect Resurrect targeted monster/human.
player.removespell Removes specified spell
player.removeitem <#> Removes any item
player.completequest Removes active quest specified (doesn't complete it)
player.setstage Advances specific quest to specified stage
coc testinghall Teleports player to an area with all objects, monsters, and NPCs in-game.
player.placeatme <form> Summon a NPC at your current location
twr Toggles Water Radius
set timescale to Set the speed at which time flows, 30 is default and 1.0 is real-time.
drop <form> amount drops the item
equipitem <form> equips the item
ModDisposition ObjREF Amount modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __
GetPos X shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis!
SetPos X Value set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach..
MoveTo ObjREF move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items..
SetAV AValue Amount set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility..
SetAV Aggression 100 target should attack anybody it doesn't like, without prompt
SetCrimeGold 2000 set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves.
StopCombat actor stops combat, hides its weapon. Actor will start again, if it finds proper targets.
SetItemValue Amount (should be used on items, not actors) Sets item's price
CreateFullActorCopy create a fully identical copy of a target for some purpose. All attributes, spells, and items copy.
Player.CreateFullActorCopy places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff..
SetActorFullName "John Doe" change actor's name
DeleteFullActorCopy removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it)
DuplicateAllItems DestinationObjREF copy items from target actor (or chest or other container) into object referenced by DestinationObjREF.
RemoveAllItems remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself.
PRID Player select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown.
Look ObjREF target looks towards referenced object
StopLook target stops looking (this is to cancel any previous Look cheat)
Drop TypeREF Amount an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up
UnEquipItem TypeREF target deactivates an item of given type (may be used to disarm or undress target).
SetBarterGold Amount sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J)
ShowSpellMaking Forces up spell creation screen
Killall Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside)
lock [value] Lock a door








Age of Empires III Hints & Cheats

Age of Empires III Boxshot


Cheat Effect
X marks the spot Reveals map (fog of war still there)
Medium Rare Please Gives 10,000 food
Give me liberty or give me coin Gives 10,000 coin
Nova & Orion Gives 10,000 XP
A recent study indicated that 100% of herdables are obese Fattens all animals on map
Speed always wins Turns on 100x gather/build rates
Sooo Good Turn on “Musketeer’ed!” when you get killed by Musketeers


Ya gotta make do with what ya got Spawns the Mediocre Bombard at your Home City gather point
Gives 10,000 wood
this is too hard Win in singleplayer
tuck tuck tuck Spawns a big red monster truck that can run over anything
Shiver me Timpers! Destroys all the enemy boats on the map
Where's that axe? George Crushington
Get 10,000 Wood

Age of Empires 3 Secrets

  • Unlimited Resources

    Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc.

  • Easy Leveling in Single Player

    Open the sp_yourcityname_homecity.xml file in the My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a back up first) folder, search for .
    You will see something like this xx, put in 99 for the xx, save the file, go into the game and play a skirmish. Now you are level 99 !

  • Unlimited Unlock Points in Single player

    Open the sp_yourcityname_homecity.xml file located in \My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a backup of this file) find this line .

    The line should look like this xx, where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city.

  • Access Hidden Units in Editor

    There are several secret units that don't, at the moment of this writing, have a code to access them during games. Despite this, they can still be accessed in the editor through a simple process. First, place a unit on the map, then select the "Replace Unit" command under "Objects." In the drop down menu, select Fluffy, Flying Purple Tapir, Learicorn, George Crushington, Lazerbear, or Monster Truck A and then click replace unit.





Grand Theft Auto: Vice City Hints & Cheats PC

Grand Theft Auto: Vice City Boxshot

Cheat Effect
THUGSTOOLS All ''light'' weapons
PROFESSIONALTOOLS All ''medium'' weapons
NUTTERTOOLS All ''heavy'' weapons
ASPIRINE Full Health
PRECIOUSPROTECTION Full Armor
ICANTTAKEITANYMORE Commit Suicide
YOUWONTTAKEMEALIVE Raise Wanted Level
LEAVEMEALONE Decrease Wanted Level
FANNYMAGNET Ladies Man, Women Follow You
CERTAINDEATH Makes you smoke a cigarette
DEEPFRIEDMARSBARS Makes Tommy fatter


PROGRAMMER Gives Tommy girly arms/legs
STILLLIKEDRESSINGUP Change Skin/Clothes
CHEATSHAVEBEENCRACKED Play as Ricardo Diaz
LOOKLIKELANCE Play as Lance Vance
MYSONISALAWYER Play as Ken Rosenberg
ILOOKLIKEHILARY Play as Hilary King
ROCKANDROLLMAN Play as Love Fist character (Jezz Torent)
WELOVEOURDICK Play as Love Fist character (Dick)
ONEARMEDBANDIT Play as Phil Cassidy
IDONTHAVETHEMONEYSONNY Play as Sonny Forelli
FOXYLITTLETHING Play as Mercedes
PANZER Spawn a Rhino
TRAVELINSTYLE Spawn a Bloodring Banger
GETTHEREQUICKLY Spawn a Bloodring Banger #2
GETTHEREFAST Spawn a Sabre Turbo
GETTHEREVERYFASTINDEED Spawn a Hotring Racer
GETTHEREAMAZINGLYFAST Spawn a Hotring Racer #2
THELASTRIDE Spawn a Romero's Hearse
ROCKANDROLLCAR Spawn Love Fist's Limo
RUBBISHCAR Spawn a Trashmaster
BETTERTHANWALKING Spawn a Caddie
BIGBANG Blow up nearby cars
MIAMITRAFFIC Aggressive Drivers
AHAIRDRESSERSCAR All cars are pink
IWANTITPAINTEDBLACK All cars are black
COMEFLYWITHME Cars can fly
GRIPISEVERYTHING Perfect Handling
GREENLIGHT All traffic lights are green
SEAWAYS Cars can drive/hover over water
WHEELSAREALLINEED Only the wheels of a car are visible
LOADSOFLITTLETHINGS Sportscars have big wheels
ALOVELYDAY Sunny/Clear Weather
APLEASANTDAY Light Clouds
ABITDRIEG Dense Clouds
CANTSEEATHING Foggy Weather
CATSANDDOGS Stormy Weather
LIFEISPASSINGMEBY Speed up game clock
ONSPEED Makes everything faster
BOOOOOORING Makes everything slower
FIGHTFIGHTFIGHT Peds Riot
NOBODYLIKESME Peds Hate You
OURGODGIVENRIGHTTOBEARARMS Peds Carry Guns
CHICKSWITHGUNS Girls Carry Guns
CHASESTAT Shows Media Level (when 2+ stars)
AIRSHIP Fast boats can fly for short periods of time

bullet proof car sabre tubro

Unlockable How to Unlock
Bullet proof Sabre Turbo Go to the mission where you must race Hillary. When the race starts turn around and drive for about ten seconds, park your car across the street to make a road block. Wait for Hillary to come and shoot him in the head with a sniper rifle.


Rewards for completing the Game 100%

Unlockable How to Unlock
3 Bodyguards in your Mansion Complete the Game 100%
Frankie t-shirt found in mansion with "I BEAT VICE CITY AND ALL I GOT WAS THIS LOUSY T-SHIRT" on it Complete the Game 100%
200 Health on all cars Complete the Game 100%
200 Health Complete the Game 100%
200 Armor Complete the Game 100%
Infinite Ammo Complete the game 100%

Misc. Unlockables

Unlockable How to Unlock
Faster weapon reload Beat 45 or more Points at the shooting range
Fireproof on Foot Beat a level 12 Firetruck Mission
Taxi Hydraulics 100 Taxi fares
150 Health Beat a level 10 Pizza Boy Mission
Infinite Sprint on Foot Beat a level 12 Paramedic Mission
150 Armor Beat a level 12 Vigilante Mission

Rewards for finding Hidden Packages

Unlockable How to Unlock
Body Armor delivered to Hideout(s) find 10 Hidden Packages
Chainsaw delivered to Hideout(s) find 20 Hidden Packages
Flame-thrower delivered to Hideout(s) find 40 Hidden Packages
Hunter appears at Military Base find 100 Hidden Packages
Laser Scope Sniper Rifle delivered to Hideout(s) find 50 Hidden Packages
Minigun delivered to Hideout(s) find 60 Hidden Packages
Python delivered to Hideout(s) find 30 Hidden Packages
Rhino appears at Military Base find 90 Hidden Packages
Rocket Launcher delivered to Hideout(s) find 70 Hidden Packages
Sea Sparrow spawns at Vercetti Mansion find 80 Hidden Packages

Secret Cars

These are the secret cars list and how to get them:

Unlockable How to Unlock
Bloodring Banger Complete the Bloodring event at Hyman Memorial Stadium and two will spawn in the nearby parking lot.
Black Voodoo Steal it during the Two Bit Hit Mission.
BP/EP/DP/FP Admiral Steal it during the Guardian Angels mission.
Deluxo Complete the first list of cars at the car showroom and it will spawn on the first floor. The list is on the wall down by the garages.
Hotring Racer Complete the fourth list of cars at the car showroom and it will spawn on the second floor.
Hunter Collect all 100 hidden packages or complete all of the main story missions and it will spawn at Fort Baxter Air Base.
Love Fist Limo Take it to a garage during one of the Love Fist missions in which you drive the limo.
Rhino Collect 90 hidden packages and it will spawn at Fort Baxter Air Base. Alternately, get six stars and the army will use it against you.
Romero's Hearse Steal it during the final Avery Carrington Mission
Sabre Turbo Complete the second list of cars at the car showroom and it will spawn on the first floor.
Sandking Complete the third list of cars at the car showroom and it will spawn on the second floor.
Sea Sparrow Collect 80 hidden packages and it will spawn behind the Vercetti Estate.
Skimmer Complete all the Film Studio Missions and it will spawn behind the Film Studio.
Spand Express After the Jury Fury mission by Ken Rosenburg, you can steal the car.
White Walton Steal it during the Gun Runner Mission.
Zebra Taxi Complete all of the missions for the Kaufman Cabs asset and it will spawn in the parking lot.

Vice City Unlockables

Unlockable How to Unlock
"Best Shooter" trophy at Ocean View Hotel Beat Phil's score in the "The Shootist" mission.
"Gash" shopping bag at Vercetti Estate Complete the Protection Ring missions.
0.357 Pistol at Vercetti Estate Complete the "Keep Your Friends Close" mission
Bag of cash at Ocean View Hotel Complete the Printing Press missions.
Robber's mask at Ocean View Hotel Complete the "The Job" mission.